Comparison Guide
Kanka Alternative
Kanka is well-built for what it does. If your campaign is a structured wiki with solid entity management, it works well. If you want session-first workflows, a campaign canvas, and deeper player collaboration, Multiloop is the stronger fit.
Why groups switch to Multiloop
- Multiloop links sessions, quests, arcs, factions, and characters into one live workflow. Not just a linked wiki
- The campaign canvas surfaces character and faction relationships visually. Kanka has no direct equivalent visual board
- Players can contribute their own session perspectives and manage their vault characters
- Built-in encounter builder with prep notes. Kanka has no encounter system
- 36,500 entries across 51 tables built in. No plugin required
- Campaign analysis reads your session notes and suggests updates to related NPCs and quests
Head to Head
Visual Relationships
Multiloop
Campaign canvas: a drag-and-drop board where you visualize NPC, faction, and location relationships with typed connections. See the web of your story at a glance.
Kanka
Text-based entity links and relation lists. You can define that entities are connected, but there is no visual board to see the full picture.
Player Roles
Multiloop
Five role presets (DM, Co-DM, Campaign Editor, Player, Guest), with optional per-section granular control. Co-DMs can run live sessions, Campaign Editors can manage content, and players only see what you choose to share.
Kanka
Member roles with campaign-level access controls. Functional but less granular than section-by-section permissions.
Session Workflow
Multiloop
Prep notes, DM recap, player perspectives, arc linking, and session scheduling with attendance tracking. A complete session lifecycle.
Kanka
Journal entries as an entity type. Good for recording what happened, but no structured workflow around prep, recap, or player contributions.
Choose Kanka if…
- You think in wiki pages, entity categories, and hierarchical tagging as your primary mental model
- Your campaign is primarily a reference database and entity catalog
- You want a self-hostable option and care about data sovereignty
Choose Multiloop if…
- You want session-first workflows with prep, recap, and player collaboration built in
- You want visual relationship mapping on a canvas, not just text-based entity links
- You want a complete campaign system: encounters, quests, arcs, timeline, and random tables in one place
Frequently Asked Questions
Why do groups move from Kanka to Multiloop?
Usually to get tighter session workflows, richer character management, and stronger collaboration between DM and players. Kanka excels as a campaign wiki; Multiloop adds the session operations layer on top of the reference layer.
Can Multiloop handle both worldbuilding and session prep?
Yes. Multiloop combines world entities (lore, factions, locations, maps) with session notes, quests, encounters, and narrative tracking in one place. You do not need separate tools.
Is Kanka's entity system better than Multiloop's?
Different strengths. Kanka's entity system is more flexible for arbitrary data structures. You can create custom entity types for anything. Multiloop's system is built for TTRPG content: sessions, quests, encounters, characters, and arcs have dedicated interfaces rather than generic entity forms.
Does Multiloop have permission controls like Kanka?
Yes. Multiloop has five role presets (DM, Co-DM, Campaign Editor, Player, Guest), with optional per-section granular control. You can let a Campaign Editor manage content without live-session controls, or give players read access to locations but not secrets.
Can I self-host Multiloop like Kanka?
Multiloop is a hosted web application. There is no self-hosted option. If data sovereignty is a primary concern, Kanka's self-hosting option may be relevant. Multiloop data is stored securely and can be exported.