Random Plot Hook Generator for D&D and TTRPGs
Three tables for tavern rumors, quest hooks, and complications. Jumpstart your next adventure or throw a wrench into the current one.
Tavern Rumors
d700 · 700 entries
Plot hooks and rumors heard in taverns
They say the old mill is haunted by its former owner
The mayor has been acting strange since returning from the capital
Children have been disappearing from the eastern farms
+697 more...
Quest Hooks
d651 · 651 entries
Adventure starters and quest beginnings
A child has been kidnapped by goblins
Prisoners are being held in the dungeon
A noble is trapped in a burning building
+648 more...
Complications
d641 · 641 entries
Things that go wrong during quests
An ally is actually working for the enemy
Information was intentionally wrong
The quest giver has ulterior motives
+638 more...
Frequently Asked Questions
What is the difference between rumors and quest hooks?
Rumors are things NPCs might say in passing ("I heard strange lights near the old mill"). Quest hooks are direct adventure starters ("A noble offers gold to retrieve a stolen heirloom").
How do complications work?
Roll a complication whenever things are going too smoothly. They introduce twists ("the quest-giver has been lying about their motives") that keep players on their toes.
Optional: Organize Your Rolls in Multiloop
These random tables are fully usable without login. If you want a deeper workflow, Multiloop helps you save rolls, build custom tables, and connect outcomes to your campaign notes.