Random Wilderness Hazard Generator
Natural and supernatural hazards in the wild
d716
Roll Wilderness Hazards
One result from all 716 entries.
Inside this table
A sample of 8 entries.
The roller chooses from the complete library.
- 01A stretch of quicksand disguised by a thin crust of dried mud
- 02A narrow mountain pass prone to rockslides after loud noises
- 03A river crossing with a deceptively strong current beneath calm waters
- 04A frozen lake with thin ice near the center that cracks under weight
- 05A steep scree slope where loose gravel causes uncontrollable sliding
- 06A bog with patches of ground that appear solid but give way to deep muck
- 07A canyon with walls so narrow that a traveler could become wedged between them
- 08A stretch of coastal cliff where the path crumbles without warning
Wilderness Hazards FAQ
Questions about this table.
How do I set difficulty for a wilderness hazard?
Scale the consequences to your party's level and your system's mechanics. A low-level hazard might require a single skill check and deal minor damage on failure, while a high-level hazard could demand a series of checks with escalating consequences. The table provides the fiction - you calibrate the mechanics to your group.
Can wilderness hazards work in non-wilderness settings?
Many results adapt easily to urban or underground environments. A sinkhole works in a city street. A flash flood can sweep through sewer tunnels. A patch of toxic gas fits a swamp, a mine, or a volcanic vent. Reframe the description to match your setting and the core challenge translates naturally.
Campaign tables
Keep the tables you trust close to the campaign
These built-in tables work here without an account. In a campaign, you can search and roll the same library, mark Quick Roll favourites, or add a built-in table to My Tables as an editable copy. Public rolls do not transfer automatically.