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723 entries

Random Trade Goods Table

Mundane trade goods, materials, and commodities

d723723 entries

A look inside this table

1A bolt of fine elven silk in shimmering silver
2Ten yards of sturdy canvas suitable for sails or tents
3A roll of dyed wool in deep crimson
4A bale of raw cotton still packed with seeds
5Three bolts of linen dyed in various earth tones
6A bundle of raw flax ready for spinning
7A roll of burlap suitable for grain sacks
8A bolt of velvet in midnight blue

Questions about this table

How do trade goods differ from treasure?

Trade goods are useful materials, foodstuffs, or manufactured stock. Their value depends on local demand and transport, while treasure is usually valuable because of rarity, craft, or currency.

How can I use trade goods in a dungeon-focused campaign?

Even dungeon-heavy campaigns benefit from trade goods. Ancient storerooms might contain preserved goods that hint at what a ruined civilization valued. Smuggler tunnels could be stocked with contraband. Underground settlements need supplies, and controlling trade routes into the underdark creates political tension that drives adventures.

Keep the tables you trust close to the campaign

These built-in tables work here without an account. In a campaign, you can search and roll the same library, mark Quick Roll favourites, or add a built-in table to My Tables as an editable copy. Public rolls do not transfer automatically.