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710 entries

Random Coin Purse Contents

What you find when looting a body or picking a pocket

d710710 entries

A look inside this table

1Nothing but lint and a wooden button
2A single copper piece with a hole drilled through it
3Two bent copper pieces and a wad of chewing tobacco
4An empty purse with a hole in the bottom
5Three copper pieces and a rotten tooth
6A button, a pebble, and half a copper piece
7Nothing of value, just a crumpled wanted poster
8A lone silver piece worn smooth with age

Questions about this table

Should I roll for every NPC the rogue pickpockets?

For casual thievery in crowded markets, a single roll per attempt works well. For targeted pickpocketing of named NPCs, consider rolling multiple times and curating the results to fit the character. The table is designed to provide a quick, flavorful result without slowing down play.

How do I handle players who pickpocket constantly?

Use the results to create consequences. A stolen purse containing a guild token might bring thieves' guild attention. A noble's missing wallet could trigger a city-wide crackdown. Let the table generate complications as often as rewards, and players will learn that every pocket is a gamble.

Keep the tables you trust close to the campaign

These built-in tables work here without an account. In a campaign, you can search and roll the same library, mark Quick Roll favourites, or add a built-in table to My Tables as an editable copy. Public rolls do not transfer automatically.