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703 entries

Random Pocket Finds Generator for RPGs

Items found in pockets, bags, and bedside tables

d703703 entries

A look inside this table

1A half-eaten apple and a whittling knife
2Three mismatched buttons and a piece of string
3A crumpled receipt from a hatmaker
4A small portrait locket with the painting scratched out
5A wrapped piece of hard cheese and a crust of bread
6A handful of salted nuts in a twist of paper
7A piece of dried meat wrapped in a dock leaf
8A boiled sweet covered in pocket lint

Questions about this table

When should I use pocket finds versus a full treasure table?

Pocket finds are for personal, carried items - the everyday objects on a person's body. Use treasure tables when players discover a dedicated stash, hoard, or reward. Pocket finds emphasize characterization; treasure tables emphasize reward and resource management.

How many items should a single NPC carry?

Two to four pocket items feels natural for most NPCs. A commoner might have just one or two things, while a well-traveled adventurer or merchant could have four or five. Too many items slow the game down, while too few feel like the NPC exists only as an obstacle rather than a person.

Keep the tables you trust close to the campaign

These built-in tables work here without an account. In a campaign, you can search and roll the same library, mark Quick Roll favourites, or add a built-in table to My Tables as an editable copy. Public rolls do not transfer automatically.