Random Pocket Finds Generator for RPGs
Items found in pockets, bags, and bedside tables
d703
Roll Pocket Finds
One result from all 703 entries.
Inside this table
A sample of 8 entries.
The roller chooses from the complete library.
- 01A half-eaten apple and a whittling knife
- 02Three mismatched buttons and a piece of string
- 03A crumpled receipt from a hatmaker
- 04A small portrait locket with the painting scratched out
- 05A wrapped piece of hard cheese and a crust of bread
- 06A handful of salted nuts in a twist of paper
- 07A piece of dried meat wrapped in a dock leaf
- 08A boiled sweet covered in pocket lint
Pocket Finds FAQ
Questions about this table.
When should I use pocket finds versus a full treasure table?
Pocket finds are for personal, carried items - the everyday objects on a person's body. Use treasure tables when players discover a dedicated stash, hoard, or reward. Pocket finds emphasize characterization; treasure tables emphasize reward and resource management.
How many items should a single NPC carry?
Two to four pocket items feels natural for most NPCs. A commoner might have just one or two things, while a well-traveled adventurer or merchant could have four or five. Too many items slow the game down, while too few feel like the NPC exists only as an obstacle rather than a person.
Campaign tables
Keep the tables you trust close to the campaign
These built-in tables work here without an account. In a campaign, you can search and roll the same library, mark Quick Roll favourites, or add a built-in table to My Tables as an editable copy. Public rolls do not transfer automatically.